DITL_131.txt Items: (6 entries) 0: Bounds: x1=245, y1=206, x2=295, y2=226 Type: 4 Info: 'Ok' 1: Bounds: x1=18, y1=28, x2=299, y2=198 Type: -128 Info: '' 2: Bounds: x1=106, y1=206, x2=232, y2=226 Type: 4 Info: 'Save as TeachText' 3: Bounds: x1=89, y1=6, x2=220, y2=22 Type: 0 Info: '' 4: Bounds: x1=118, y1=6, x2=187, y2=22 Type: -120 Info: 'MacBzone' 5: Bounds: x1=197, y1=10, x2=210, y2=18 Type: -64 Info: '' DITL_130.txt Items: (3 entries) 0: Bounds: x1=157, y1=108, x2=215, y2=128 Type: 4 Info: 'Ok' 1: Bounds: x1=9, y1=8, x2=220, y2=73 Type: -120 Info: 'Congratulations on your high score of ^0! Please enter your name for the record books.' 2: Bounds: x1=14, y1=81, x2=215, y2=98 Type: 16 Info: 'Edit Text' DITL_129.txt Items: (23 entries) 0: Bounds: x1=140, y1=20, x2=198, y2=40 Type: 4 Info: 'Ok' 1: Bounds: x1=140, y1=50, x2=198, y2=70 Type: 4 Info: 'Cancel' 2: Bounds: x1=140, y1=80, x2=198, y2=100 Type: 4 Info: 'Default' 3: Bounds: x1=85, y1=20, x2=104, y2=36 Type: -120 Info: '0' 4: Bounds: x1=85, y1=50, x2=104, y2=66 Type: -120 Info: '0' 5: Bounds: x1=85, y1=80, x2=104, y2=96 Type: -120 Info: '0' 6: Bounds: x1=85, y1=110, x2=104, y2=126 Type: -120 Info: '0' 7: Bounds: x1=85, y1=140, x2=104, y2=156 Type: -120 Info: '0' 8: Bounds: x1=110, y1=17, x2=121, y2=27 Type: 64 Info: '' 9: Bounds: x1=110, y1=47, x2=121, y2=57 Type: 64 Info: '' 10: Bounds: x1=110, y1=77, x2=121, y2=87 Type: 64 Info: '' 11: Bounds: x1=110, y1=107, x2=121, y2=117 Type: 64 Info: '' 12: Bounds: x1=110, y1=137, x2=121, y2=147 Type: 64 Info: '' 13: Bounds: x1=110, y1=27, x2=121, y2=37 Type: 64 Info: '' 14: Bounds: x1=110, y1=57, x2=121, y2=67 Type: 64 Info: '' 15: Bounds: x1=110, y1=87, x2=121, y2=97 Type: 64 Info: '' 16: Bounds: x1=110, y1=117, x2=121, y2=127 Type: 64 Info: '' 17: Bounds: x1=110, y1=147, x2=121, y2=157 Type: 64 Info: '' 18: Bounds: x1=20, y1=20, x2=67, y2=35 Type: -120 Info: 'Blocks' 19: Bounds: x1=20, y1=50, x2=76, y2=65 Type: -120 Info: 'Missiles' 20: Bounds: x1=20, y1=80, x2=62, y2=96 Type: -120 Info: 'Tanks' 21: Bounds: x1=20, y1=110, x2=76, y2=126 Type: -120 Info: 'Landers' 22: Bounds: x1=20, y1=140, x2=73, y2=155 Type: -120 Info: 'Salvos' DITL_128.txt Items: (3 entries) 0: Bounds: x1=151, y1=77, x2=209, y2=97 Type: 4 Info: 'Ok' 1: Bounds: x1=12, y1=7, x2=44, y2=39 Type: -96 Info: '' 2: Bounds: x1=47, y1=8, x2=219, y2=69 Type: -120 Info: '^0' DITL_127.txt Items: (4 entries) 0: Bounds: x1=221, y1=72, x2=279, y2=92 Type: 4 Info: 'Ok' 1: Bounds: x1=11, y1=10, x2=271, y2=63 Type: -120 Info: 'Mac Bzone! Based on code by Justin S. Revenaugh Macintosh version by Randy Frank' 2: Bounds: x1=11, y1=71, x2=140, y2=87 Type: -120 Info: 'Serial #:^0' 3: Bounds: x1=151, y1=72, x2=209, y2=92 Type: 4 Info: 'Help' DITL_126.txt Items: (8 entries) 0: Bounds: x1=211, y1=90, x2=311, y2=110 Type: 4 Info: 'Register' 1: Bounds: x1=120, y1=92, x2=186, y2=107 Type: 16 Info: '0' 2: Bounds: x1=120, y1=122, x2=187, y2=137 Type: 16 Info: '00000000' 3: Bounds: x1=10, y1=0, x2=311, y2=79 Type: -120 Info: 'This copy of Mac Bzone has not been serialized. Please enter your serial number and access code to enable the program. You may still play a non-serialized copy but your ammo will be limited to 20 shots per game.' 4: Bounds: x1=10, y1=92, x2=109, y2=108 Type: -120 Info: 'Serial number:' 5: Bounds: x1=20, y1=122, x2=108, y2=138 Type: -120 Info: 'Access code:' 6: Bounds: x1=0, y1=132, x2=13, y2=148 Type: 8 Info: '' 7: Bounds: x1=211, y1=119, x2=311, y2=140 Type: 4 Info: 'Not yet...' DITL_9.txt Items: (3 entries) 0: Bounds: x1=172, y1=96, x2=230, y2=116 Type: 4 Info: 'Ok' 1: Bounds: x1=55, y1=6, x2=239, y2=88 Type: -120 Info: 'I am sorry but that access code does not match the serial number you entered. Please check the numbers and try again. ' 2: Bounds: x1=10, y1=7, x2=42, y2=39 Type: -96 Info: ''